Chubbfield's Mysterious Magic Trinkets Emporium
238 year old Halfling construction, small sized
Location: Anchstead
Owned by: Lulu Chubbfield
A historic 6th Century cob-walled house. A statue of the deity Xor stands outside. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Bofáin Chubbfield | Shopkeep's Assistant | 32 | Female | Halfling | She is an adult halfling with amber eyes, long styled dark-brown hair, and light brown skin. |
Cedius Hendrix | 4 | Male | Halfling | He is a halfling child with green eyes, scruffy light-brown hair, and olive skin. | |
Donnina Chubbfield | Housekeeper | 21 | Female | Halfling | She is an adult halfling with brown eyes, long dyed black hair with a fringe cut, and medium brown skin. |
Gerdssa Aloevanail-Phentyrar | Shopkeep's Apprentice | 24 | Female | Elf | She is an adolescent elf with blue eyes, long flowing brown hair, and light brown skin. |
Haiduca Hendrix | 0 | Male | Halfling | He is an infant halfling with green eyes, wisps of light-brown hair, and olive skin. | |
Hobsose Chubbfield | Medic | 35 | Male | Halfling | He is an adult halfling with amber eyes, short curly dark-brown hair, a clean shaven face, and light brown skin. |
Laricrd Hendrix | Housekeeper | 38 | Male | Halfling | He is an adult halfling with amber eyes, scruffy dyed auburn hair, a clean shaven face, and olive skin. |
Lulu Chubbfield | Shopkeep | 61 | Female | Halfling | She is an adult halfling with brown eyes, scruffy black and grey streaked hair, and medium brown skin. |
Lulu Hendrix | 6 | Female | Halfling | She is a halfling child with grey eyes, auburn hair in a pigtails, and light brown skin. | |
Mandma Hendrix | Shopkeep's Assistant | 37 | Female | Halfling | She is an adult halfling with blue eyes, long flowing brown hair, and light brown skin. |
Maximaold Nickelcarter | 89 | Female | Halfling | She is an elderly halfling with brown eyes, black hair in braids, and medium brown skin. | |
Meliala Sackgirdle | Shopkeep's Apprentice | 19 | Female | Halfling | She is an adolescent halfling with green eyes, light-brown hair in a plait, and olive skin. |
Sarado Hendrix | 2 | Male | Halfling | He is an infant halfling with green eyes, wisps of light-brown hair, and olive skin. | |
Segarras Chubbfield | Shopkeep's Assistant | 61 | Male | Halfling | He is an adult halfling with green eyes, long curly brown hair, a clean shaven face, and light brown skin. |
Family Tree
- Lulu Chubbfield nee Nickelcarter (♀/61) + Segarras Chubbfield (♂/61/Lulu's husband)
- Mandma Hendrix nee Chubbfield (♀/37/Lulu's daughter) + Laricrd Hendrix nee Sackgirdle-Hendrix (♂/38/Lulu's son in-law)
- Lulu Hendrix (♀/6/Lulu's granddaughter)
- Cedius Hendrix (♂/4/Lulu's grandson)
- Sarado Hendrix (♂/2/Lulu's grandson)
- Haiduca Hendrix (♂/0/Lulu's grandson)
- Hobsose Chubbfield (♂/35/Lulu's son)
- Bofáin Chubbfield (♀/32/Lulu's daughter)
- Donnina Chubbfield (♀/21/Lulu's daughter)
- Maximaold Nickelcarter (♀/89/Lulu's aunt)
Items for sale
At this location, items are priced between 98% and 101% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | Negotiable | Annoying glove of warming | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The glove loudly shouts "The secret is road!" when you use it's property. | |
1 | Negotiable | Cold amber melody fish | uncommon | A small fish carved of amber. A command word "combination" is scratched on the design. If you speak the word, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the fish. This property cannot be used again until after a long rest. The fish is cold to the touch. | |
1 | Negotiable | Disappearing crown of the knock king | uncommon | A smooth silver band, when placed upon the head it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the crown goes missing the next time it is stowed away. | |
1 | Negotiable | Heavy belt of awareness | uncommon | This leather belt is embossed with runes. When removed you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The belt feels unusually heavy, four times the weight of an average belt. | |
1 | Negotiable | Lucky cup of quiet | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. | |
1 | 25 gp | 25 gp | Scroll of Speak with Animals | common | A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. |
1 | Negotiable | The pristine dice of darkvision | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The dice is in pristine condition. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.