Saerlin Celeguil Iritynthi

Male Elven Arch-Druid

He is an adult elf with brown eyes, very short dark-brown and grey streaked hair, a clean shaven face, and dark brown skin.

Personality Traits: Dull.

Alignment: neutral good.

Born: 338 AC (Age 463)

Orientation: Hetrosexual

Home: Iritynthi's Apothecary

Settlement: Indisis

Spouse: Nimrir Seriniel Ceretlanuth

Mother: Idriril Nightstaelk (Deceased)

Father: Elioin Iritynthi (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 12 13 13 11 8
-2 +1 +1 +1 -1

ACHPPassive
Perception
Speed
13 36 11 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Insight +4, Arcana +3

Abilities:

  • Fey Ancestry. Saerlin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Saerlin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Saerlin Celeguil is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 40 gp Crank-powered calculator uncommon A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism.

The calculator has a crank and is only powered while the crank is being turned.
1 Dice common A standard six-sided die.
1 Door Key common The key to Iritynthi's Apothecary.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Nimrir Seriniel" engraved on the inside.
1 5 sp 5 cp Money Pouch common Saerlin's money pouch. It has 3 sp and 25 cp in it. ½ lb.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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