Winnie Beasley
Female Human Arch-Druid
She is an adult human with brown eyes, scruffy brown hair, and medium brown skin.
Personality Traits: Idealistic, Personable, Daring.
Alignment: neutral.
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: Winnie's Arcane Apothecary
Settlement: Tadland
Spouse: Timothy Beasley
Mother: Constance Ingraham
Father: Samuel Ingraham
Children
- Jake Beasley the 2nd - age 5 ♂
- Gamel Beasley - age 3 ♂
Siblings
- Ysabella Beasley - age 18 ♀
- Iris Ingraham - age 11 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 9 | 11 | 10 | 8 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 32 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Greatclub. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Insight +3
Abilities:
- Wild Shape. Winnie can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Winnie is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | Door Key | The key to Winnie's Arcane Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Timothy" engraved on the inside. | |
| 1 | 2 sp | Greatclub | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | 6 sp 6 cp | Money Pouch | Winnie's money pouch. It has 6 sp and 6 cp in it. | ¼ lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |