Hildibbs Rootbody

Male Halfling Arch-Druid

He is an adult halfling with amber eyes, strawberry hair in braids, a moustache, and light brown skin.

Personality Traits: Serious, Kind, Unperturbed.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 729 AC (Age 72)

Orientation: Hetrosexual

Home: Rootbody's Apothecary

Settlement: Bardville

Spouse: Gelissada Rootbody

Mother: Diamolinra Haybuck-Rootbody (Deceased)

Father: Grossad Haybuck-Rootbody (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 14 12 12
-2 +1 +2 +1 +1

ACHPPassive
Perception
Speed
13 32 12 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +5, Arcana +4

Abilities:

  • Lucky. When Hildibbs rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Hildibbs has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Hildibbs can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Hildibbs can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Hildibbs is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Door Key common The key to Rootbody's Apothecary.
1 Empty bottle common An empty bottle that once contained a beverage.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Gelissada" engraved on the inside.
1 5 gp Healer's Kit common This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 8 sp 3 cp Money Pouch common Hildibbs' money pouch. It has 8 sp and 3 cp in it. ¼ lb.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 2 cp Thin pewter ear ring common A thin hoop of pewter wire, worn as an earring.
1 25 gp 7 sp Topaz necklace uncommon A silver necklace, with a small topaz gem hanging from it.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.
1 10 gp Yew wand common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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