Rosamphura Haybuck
Female Halfling
She is an elderly halfling with green eyes, silver hair in a plait, and light pink skin.
Personality Traits: Jovial, Optimistic.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 701 AC (Age 99)
Orientation: Hetrosexual
Home: Bertlot's Cobblers
Settlement: Bardville
Spouse: Vacarar Haybuck (Deceased)
Mother: Mirappy Whitbairn (Deceased)
Father: Gundaur Whitbairn (Deceased)
Children
- Mirappy Haybuck-Whitbairn - age 66 ♀
Siblings
- Amalia Chubbkin - age 95 ♀
- Carlcar Sandbairn-Whitbairn - age 92 ♂
- Othouc Farblower-Whitbairn - age 89 ♂
- Bertlot Proudhouse - age 88 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 8 | 11 | 10 | 13 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +3
Abilities:
- Lucky. When Rosamphura rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Rosamphura has advantage on saving throws against being frightened.
- Halfling Nimbleness. Rosamphura can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Vacarar" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 2 gp 9 sp 8 cp | Money Pouch | Rosamphura's money pouch. It has 1 gp, 18 sp and 18 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |