Worgor
Male Koboldian Druid
He is an adult kobold with amber eyes and orange-brown scales.
Personality Traits: Tolerant, Tense, Evasive.
Alignment: chaotic neutral.
Born: 737 AC (Age 63)
Orientation: Hetrosexual
Home: None
Settlement: Tonyarville
Spouse: Kunnarn (Deceased)
Mother: Dergfizz (Deceased)
Father: Tutherg Junior (Deceased)
Children
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 11 | 10 | 10 | 11 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Insight +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Worgor has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Worgor has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
- Wild Shape. Worgor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Worgor is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 20 gp | "Poisons and Antidotes" |
By Galionan Auglaraan A exhaustive guide to the symptoms of various poisons, and the creation of antitoxin. When making a medicine check to identify a poison, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 1 | 1 sp 3 cp | A bracelet | A cord of platted leather with a small number of electrum beads. | |
| 1 | 3 gp | A solid electrum arm ring | A chorded electrum band, worn around the upper arm. | |
| 1 | Chewed gum | A piece of chewed gum. | ||
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 2 gp 1 sp 5 cp | Money Pouch | Worgor's money pouch. It has 19 sp and 25 cp in it. | ⅞ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |