Worgor

Male Koboldian Druid

He is an adult kobold with amber eyes and orange-brown scales.

Personality Traits: Tolerant, Tense, Evasive.

Alignment: chaotic neutral.

Born: 737 AC (Age 63)

Orientation: Hetrosexual

Home: None

Settlement: Tonyarville

Spouse: Kunnarn (Deceased)

Mother: Dergfizz (Deceased)

Father: Tutherg Junior (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
7 11 10 10 11 9
-1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: chaotic neutral

Size: Small

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Insight +2

Abilities:

  • Sunlight Sensitivity. While in sunlight, Worgor has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Worgor has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
  • Wild Shape. Worgor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Worgor is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Description Weight
1 20 gp "Poisons and Antidotes" By Galionan Auglaraan

A exhaustive guide to the symptoms of various poisons, and the creation of antitoxin. When making a medicine check to identify a poison, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 1 sp 3 cp A bracelet A cord of platted leather with a small number of electrum beads.
1 3 gp A solid electrum arm ring A chorded electrum band, worn around the upper arm.
1 Chewed gum A piece of chewed gum.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 5 gp Lantern, hooded A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. 2 lbs.
1 2 gp 1 sp 5 cp Money Pouch Worgor's money pouch. It has 19 sp and 25 cp in it. ⅞ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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