Carlim Sharp
Male Longfoot
He is an elderly longfoot with grey eyes, short silver hair in a side parting, a long beard, and light brown skin.
Personality Traits: Oblivious, Personable.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 722 AC (Age 78)
Orientation: Hetrosexual
Home: Sharp's Elegant Cobblers
Settlement: Port Bladushire (immigrated from Asminville)
Spouse: Amethta Sharp
Mother: Reginaot Bristol-Sharp (Deceased)
Father: Faramboic Bristol-Sharp (Deceased)
Children
- Faramboic Sharp - age 36 ♂
- Gorbuccaic Tracy-Sharp - age 29 ♂
Siblings
- Dudomac Bristol-Sharp - age 68 ♂
- Gildasa Dunham-Coifer - age 65 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 11 | 8 | 10 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +1
Abilities:
- Lucky. When Carlim rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Carlim has advantage on saving throws against being frightened.
- Halfling Nimbleness. Carlim can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Amethta" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 7 sp 9 cp | Money Pouch | Carlim's money pouch. It has 16 sp and 19 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap | ||
| 1 | 50 gp | Spellbook | Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells. | 3 lbs. |