Samla Sharp

Male Halfling Housekeeper

He is an adult halfling with hazel eyes, a brown quiff, bushy sideburns, and medium brown skin.

Personality Traits: Kind.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 745 AC (Age 54)

Orientation: Hetrosexual

Home: Orchard

Settlement: Clacville (immigrated from Port Bladushire)

Spouse: Esther Sharp

Mother: Primuula Sharp (Deceased)

Father: Maccpho Sharp (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
12 15 9 10 11 10
+1 +2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Animal Handling +2

Abilities:

  • Lucky. When Samla rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Samla has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Samla can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Esther" engraved on the inside.
1 Handkerchief A small square of cloth with Samla stitched in one corner.
1 1 gp 4 sp 9 cp Money Pouch Samla's money pouch. It has 12 sp and 29 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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