Antida Abbot

Female Longfoot Tailor

She is an adult longfoot with blue eyes, light-brown hair in a pigtails, and light pink skin.

Personality Traits: Mean, Unperturbed.

Alignment: neutral evil.

She is a follower of Vastra. (NE)

Born: 737 AC (Age 63)

Orientation: Hetrosexual

Home: Griffith's Fashionable Tailors

Settlement: Cotforth (immigrated from Port Bladushire)

Spouse: Griffith Abbot

Mother: Mellama Strong-Dunham (Deceased)

Father: Marcco Strong-Dunham (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 13 9 12 7
-2 +1 +1 +1 -1

ACHPPassive
Perception
Speed
11 7 10 25 ft.

Alignment: neutral evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +1

Abilities:

  • Lucky. When Antida rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Antida has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Antida can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
4 Chewed gum A piece of chewed gum.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Griffith" engraved on the inside.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 1 gp 2 sp 1 cp Money Pouch Antida's money pouch. It has 11 sp and 11 cp in it. ⁷⁄₁₆ lb.
1 5 cp Painted wood necklace A string of very large painted wooden beads.
1 5 cp Scissors Fine bladed, sharp scissors. Ideal for precision work.
1 1 cp Sling bullet 1½ lbs.

Download as Fantasy Grounds NPC

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