Ansegdoc Dugsburrow

Male Halfling

He is an elderly halfling with brown eyes, balding dyed dark-brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Optimistic, Upbeat.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 711 AC (Age 89)

Orientation: Hetrosexual

Home: Bankbody's Elegant Buckle Makers

Settlement: Port Bladushire

Spouse: Rosansy Dugsburrow

Mother: Hettie Dugsburrow (Deceased)

Father: Ferdin Dugsburrow (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 13 8 9 10 11
-1 +1 -1

ACHPPassive
Perception
Speed
11 3 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Ansegdoc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Ansegdoc has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Ansegdoc can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Tales from The Toadstool Tavern" By Webb Oldchest Korort Ebnint Cloudy Pandorane

A book full of stories about running a tavern. In among the stories are recipes for various alcoholic drinks.
5 lbs.
1 10 gp "The King's right knee" By Peree Doolapup

A collection of satirical poems poking fun at politics.
5 lbs.
1 10 gp "What Not To Eat" By Anthiil

What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death.
5 lbs.
2 Broken arrow A broken arrow, missing its tip.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Rosansy" engraved on the inside.
1 4 sp 7 cp Money Pouch Ansegdoc's money pouch. It has 4 sp and 7 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Picture of a landscape A printed image made using a Mirror of Frozen Image. It depicts a landscape.

Download as Fantasy Grounds NPC

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