Grimaose Proudhead-Bulgeville
Female Longfoot Housekeeper
She is an adult longfoot with one green eye (her left is closed and scarred), dyed light-brown hair in a bun, and light brown skin.
Personality Traits: Greedy, Patient, Tense.
Alignment: lawful good.
She is a follower of Caspio. (CG)
Born: 747 AC (Age 53)
Orientation: Hetrosexual
Home: Milcavus' Discount Tailors
Settlement: Bassoworth
Spouse: Marcduc Proudhead-Bulgeville
Mother: Jemimosanda Proudhead (Deceased)
Father: Tolpus Proudhead
Children
- Fredno Proudhead-Bulgeville - age 26 ♂
- Alfrinna Proudhead-Bulgeville - age 22 ♀
- Primna Proudhead-Bulgeville - age 17 ♀
Siblings
- Milcavus Proudhead - age 61 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 9 | 7 | 11 | 8 |
| +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1
Abilities:
- Lucky. When Grimaose rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Grimaose has advantage on saving throws against being frightened.
- Halfling Nimbleness. Grimaose can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Bottle, glass | 2 lbs. | |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Marcduc" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 sp | Mistars (Gaming set) |
A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white. Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically. |
3 lbs. |
| 1 | 2 gp 2 sp 2 cp | Money Pouch | Grimaose's money pouch. It has 1 gp, 12 sp and 2 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp 3 sp 2 cp | Quartz encrusted shoulder clasp | An elaborate copper shoulder clasp, with 8 small quartz stones inset. | |
| 1 | 1 gp | Robes | 4 lbs. | |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |