Grimaose Proudhead-Bulgeville

Female Longfoot Housekeeper

She is an adult longfoot with one green eye (her left is closed and scarred), dyed light-brown hair in a bun, and light brown skin.

Personality Traits: Greedy, Patient, Tense.

Alignment: lawful good.

She is a follower of Caspio. (CG)

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: Milcavus' Discount Tailors

Settlement: Bassoworth

Spouse: Marcduc Proudhead-Bulgeville

Mother: Jemimosanda Proudhead (Deceased)

Father: Tolpus Proudhead

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 9 7 11 8
+1 -1 -1

ACHPPassive
Perception
Speed
11 4 9 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1

Abilities:

  • Lucky. When Grimaose rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Grimaose has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Grimaose can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Bottle, glass 2 lbs.
1 Broken arrow A broken arrow, missing its tip.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Marcduc" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 sp Mistars (Gaming set) A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
1 2 gp 2 sp 2 cp Money Pouch Grimaose's money pouch. It has 1 gp, 12 sp and 2 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp 3 sp 2 cp Quartz encrusted shoulder clasp An elaborate copper shoulder clasp, with 8 small quartz stones inset.
1 1 gp Robes 4 lbs.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

Send Feedback