Caraman Fartook

Male Halfling Noble

He is an adult halfling with amber eyes, auburn hair in a mullet, a clean shaven face, and olive skin.

Personality Traits: Shy, Kind.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 772 AC (Age 28)

Orientation: Hetrosexual

Home: Fartook's Manor

Settlement: Melbaby

Mother: Noraba Fartook

Father: Sancgo Fartook

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 9 12 9 11
-2 +2 +1

ACHPPassive
Perception
Speed
12 6 11 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Caraman rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Caraman has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Caraman can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 4 gp "Our right river" (Dog-eared) common By Indurda Keoveth

Not a particularly famous book, but a good read.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 100 gp 9 sp Elaborate Aquamarine broach uncommon An elaborate gilded copper broach, with a 2 medium aquamarine gems inset.
1 Empty bottle common An empty bottle that once contained a beverage.
1 60 gp Gold gorget common A heavy gorget made of gold.
1 17 gp 9 sp 9 cp Money Pouch common Caraman's money pouch. It has 17 gp, 7 sp and 29 cp in it. 1 lbs.
1 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 120 gp Wind-up audio reproducer uncommon Records sound by cutting a grove in to a wet clay cylinder. Can also play the sound back. The sound loses much of it's depth, but is surprisingly audible. A single clay cylinder can contain 1 minute of sound. The cylinders are very fragile once made.

The audio reproducer has a key which when wound for 6 seconds (1 turn) powers the audio reproducer for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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