Mathilda Newman

Female Human Arch-Druid's Apprentice

She is an adolescent human with brown eyes, long styled dyed white hair, and dark brown skin.

Personality Traits: Evasive, Kind, Daring.

Alignment: neutral good.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Hatfield's Enchanted Apothecary

Settlement: Saltree

Mother: Rachael Newman

Father: Rocelinus Newman

Siblings

Statistics

STRDEXCONWISINTCHR
10 9 9 13 13 8
+1 +1 -1

ACHPPassive
Perception
Speed
11 16 11 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Javelin. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +3, Insight +3

Abilities:

  • Wild Shape. Mathilda can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Mathilda is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 10 matches.
1 Comb A comb.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 2 gp 6 sp 1 cp Money Pouch Mathilda's money pouch. It has 1 gp, 15 sp and 11 cp in it. ½ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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