Hatfield's Enchanted Apothecary
276 year old Human construction, small sized
Location: Saltree
Owned by: Arnold Hatfield
The wooden beams on this 6th Century home are painted white. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Arnold Hatfield | Arch-Druid | 31 | Male | Human | He is an adult human with grey eyes (behind a pair of spectacles), short dyed auburn hair in a side parting, a long beard, and olive skin. |
Henrietta Stephenson | Arch-Druid's Apprentice | 12 | Female | Human | She is an adolescent human with brown eyes, black hair in a ponytail, and dark brown skin. |
Mathilda Newman | Arch-Druid's Apprentice | 16 | Female | Human | She is an adolescent human with brown eyes, long styled dyed white hair, and dark brown skin. |
Otis Newman | Arch-Druid's Apprentice | 13 | Male | Human | He is an adolescent human with amber eyes, short auburn hair, and light pink skin. |
Peatee Hatfield | Housekeeper | 30 | Female | Otterfolk | She is an adult otterfolk with black eyes and white fur with grey fur on their tail. |
Randulfus Barlow the 2nd | 6 | Male | Human | He is a human child with green eyes, short light-brown hair, and light brown skin. |
Family Tree
- Arnold Hatfield (♂/31) + Peatee Hatfield nee Hierupup (♀/30/Arnold's wife)
- Randulfus Barlow the 2nd (♂/6/Arnold's adopted-son)
Items for sale
At this location, items are priced between 86% and 90% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 81 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 180 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 440 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
3 | 44 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 160 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |