Indiir

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with grey eyes, short auburn hair in a side parting, and grey skin.

Personality Traits: Extroverted, Energetic, Honest.

Alignment: neutral.

Born: 709 AC (Age 91)

Orientation: Bisexual

Home: Eldiri's Apothecary

Settlement: Idrilth

Mother: Eledhain the First

Father: Daeroshon the First

Siblings

Statistics

STRDEXCONWISINTCHR
13 14 12 13 10 10
+1 +2 +1 +1

ACHPPassive
Perception
Speed
13 18 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Light hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Arcana +2, Religion +2

Abilities:

  • Fey Ancestry. Indiir has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Indiir can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Indiir is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Their right moon" By Dorothea Hastings

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 2 gp Barrel 70 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 6 sp 4 cp Money Pouch Indiir's money pouch. It has 6 sp and 4 cp in it. ³⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 Shopping list An old shopping list with most of the items crossed off.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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