Galmorm
Male Elven Veteran Ranger
He is an adult elf with hazel eyes, balding dark-brown hair, and black skin.
Personality Traits: Humorless, Mean, Daring.
Alignment: neutral.
Born: 379 AC (Age 421)
Orientation: Bisexual
Home: Ranger's Guild Hall
Settlement: Idrilth
Mother: Indiril the First (Deceased)
Father: Amrotan the First (Deceased)
Siblings
- Celeguil - age 400 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 11 | 10 | 9 | 11 |
| -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 40 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Survival +3, Investigation +3
Abilities:
- Fey Ancestry. Galmorm has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Galmorm attacks twice.
- Spellcasting. Galmorm is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 2 cp | A bracelet | common | A cord of platted leather with a small number of gilded copper beads. | |
| 18 | 5 cp | Arrow | common | 1 lb. | |
| 1 | 1 gp | Case, map or scroll | common | This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. | 1 lb. |
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Lantern, hooded | common | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 50 gp | Longbow | common | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 15 gp | Map of Ataland | common | A complete and accurate map of Ataland. Includes major settlements, features and waters. | |
| 1 | 3 gp 7 sp 4 cp | Money Pouch | common | Galmorm's money pouch. It has 3 gp, 6 sp and 14 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 gp | Padded | common | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 27 gp 7 sp 5 cp | Quartz-studded ring | uncommon | A electrum ring, with 2 large quartz stones inset. | |
| 1 | 1 gp | Quiver | common | A quiver can hold up to 20 arrows. | 1 lb. |