Faramho Joiner-Clerk
Male Longfoot Housekeeper
He is an adult longfoot with amber eyes, balding red hair, a long beard, and light pink skin.
Personality Traits: Jovial.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Port Marcoville
Spouse: Cornelha Joiner-Clerk
Mother: Peonyia Clerk
Father: Poscudndo Clerk (Deceased)
Siblings
- Cornelina Clerk - age 43 ♀
- Primuca Clerk-Morgan - age 40 ♀
- Heobas Joiner-Clerk - age 29 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 11 | 8 | 10 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +1
Abilities:
- Lucky. When Faramho rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Faramho has advantage on saving throws against being frightened.
- Halfling Nimbleness. Faramho can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Cornelha" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 7 sp 5 cp | Money Pouch | Faramho's money pouch. It has 1 gp, 15 sp and 25 cp in it. | ⅞ lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | Rotten hunk of meat | A rotten hunk of meat. | ||
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |