Arameda Farhole

Female Halfling Vegetable Farmer

She is an adult halfling with blue eyes, blond hair in a ponytail, and light pink skin.

Personality Traits: Irritable, Mean, Upbeat.

Alignment: chaotic neutral.

She is a follower of Caspio. (CG)

Born: 734 AC (Age 66)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Port Marcoville

Spouse: Caraman Farhole

Mother: Antin Weedhill (Deceased)

Father: Silas Weedhill (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 9 10 11 8
+1 -1

ACHPPassive
Perception
Speed
11 6 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Abilities:

  • Lucky. When Arameda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Arameda has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Arameda can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 50 gp Draft Horse common
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Caraman" engraved on the inside.
1 6 gp Gold necklace common A plain gold necklace.
1 9 sp 9 cp Money Pouch common Arameda's money pouch. It has 7 sp and 29 cp in it. ¾ lb.
1 6 cp Pewter ear studs common A pair of pewter ear-studs.
1 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Sketch common A charcoal sketch of A Halfling man. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 Twine common A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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