Voroin

Male Elven Bard

He is an adult elf with copper eyes, black hair in braids, a clean shaven face, and medium brown skin.

Personality Traits: Hilarious, Optimistic, Tolerant.

Alignment: neutral.

Born: 527 AC (Age 273)

Orientation: Hetrosexual

Home: Bard College

Settlement: Cair Oronel (immigrated from Sev Nimroal)

Mother: Anelil the First (Deceased)

Father: Eldalhor the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 7 10 9 14
-2 +2 -1 +2

ACHPPassive
Perception
Speed
14 28 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +5 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Performance +5, Persuasion +5

Abilities:

  • Fey Ancestry. Voroin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Voroin can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Voroin is a spellcaster. His spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 gp Case, crossbow bolt common This wooden case can hold up to twenty crossbow bolts. 1 lb.
11 5 cp Crossbow bolt common 1½ lbs.
1 75 gp Crossbow, hand common A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
2 6 gp Drum common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 3 lbs.
1 2 gp Hammer, sledge common 10 lbs.
1 35 gp Lute common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 90 gp Lyre of Mage Hand rare The lyre requires attunement by a bard.
The lyre has 10 charges. While holding it, you can use an action to expend 1 of its charges and cast the spell. The lyre regains 1d10 charges at dawn. If you expend the last charge, roll a d20. On a 1, the lyre crumbles in to dust.
If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.
2 lbs.
1 3 gp 1 sp Money Pouch common Voroin's money pouch. It has 1 gp, 20 sp and 10 cp in it. ⅝ lb.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 2 gp Shawm common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 Shopping list common An old shopping list with most of the items crossed off.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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