Pengodir

Male Elven Housekeeper

He is an adolescent elf with grey eyes, very short strawberry hair, and grey skin.

Personality Traits: Evasive, Tense.

Alignment: neutral.

Born: 737 AC (Age 63)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Sev Inelda

Mother: Emeldir the First

Father: Mahtdan the Second

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 11 10 10 8
+1 -1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, History +2

Abilities:

  • Fey Ancestry. Pengodir has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
2 Button A loose yellow button.
1 1 sp 2 cp Copper necklace A plain copper necklace.
1 2 cp Flask or tankard 1 lb.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 2 gp 3 sp 1 cp Money Pouch Pengodir's money pouch. It has 23 sp and 1 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 2 sp Thin silver ear ring A thin hoop of silver wire, worn as an earring.

Download as Fantasy Grounds NPC

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