Caraon the Second
Male Elven Housekeeper
He is an adult elf with blue eyes, a brown quiff, stubble, and light brown skin.
Personality Traits: Personable, Tense.
Alignment: chaotic evil.
He is a follower of Vastra. (NE)
Born: 481 AC (Age 319)
Orientation: Hetrosexual
Home: Saerbor's Cobblers
Settlement: Sev Inelda
Spouse: Nerdanan the Third
Mother: Tinuvain the First
Father: Saerbor the Second
Children
- Saerbor the Third - age 134 ♂
- Celemmaod - age 86 ♂
- Eledhwendir - age 49 ♀
Siblings
- Celedal Platinumpick - age 257 ♀
- Yavaas Rumbleears-Pipebody - age 234 ♀
- Celebran - age 192 ♀
- Aredhelil Duilung - age 162 ♀
- Makilrm - age 61 ♂
- Amarril - age 36 ♀
- Serindalwen - age 22 ♀
- Nerdas - age 12 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 9 | 8 | 10 | 10 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Insight +1
Abilities:
- Fey Ancestry. Caraon has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nerdanan" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Vastra) | A holy symbol in the shape of a coin. | |
| 1 | 6 sp 5 cp | Money Pouch | Caraon's money pouch. It has 6 sp and 5 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |