Sadoc Moyer the 2nd
Male Tiefling Arch-Druid's Apprentice
He is an adolescent tiefling with red eyes, short brown hair, and brick-red skin. He has curved horns.
Personality Traits: Humorless, Daring.
Alignment: chaotic neutral.
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Isabel's Apothecary
Settlement: Midwood
Mother: Doctor Rochilda Moyer
Father: Haiduar Moyer
Siblings
- Isabel Moyer - age 18 ♀
- Olivia Moyer - age 11 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 11 | 12 | 10 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +3, Insight +3
Abilities:
- Hellish Resistance. Sadoc has resistance to fire damage.
- Wild Shape. Sadoc can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Sadoc is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
- Infernal Legacy. Sadoc knows the cantrip. Charisma is the spellcasting ability for this spell.
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Infernal
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Handkerchief | A small square of cloth with Sadoc stitched in one corner. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 1 sp 8 cp | Money Pouch | Sadoc's money pouch. It has 1 sp and 8 cp in it. | ³⁄₁₆ lb. |
| 1 | 2 gp | Pick, miner's | 10 lbs. | |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |