Isabel's Apothecary

5 year old Human construction, medium sized

Location: Midwood

Owned by: Isabel Abrams

Several tents, pitched in a circle. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Bettie Harry Arch-Druid's Apprentice 18 Female Human She is an adolescent human with amber eyes, long flowing dark-brown hair, and medium brown skin.
Inez Abrams 1 Female Human She is an infant human with brown eyes, wisps of black hair, and dark brown skin.
Isabel Abrams Arch-Druid 29 Female Human She is an adult human with brown eyes, black hair in braids, and dark brown skin.
Mae Moyer Arch-Druid's Apprentice 15 Female Human She is an adolescent human with amber eyes, dyed white hair in braids, and light pink skin.
Redvers Abrams Housekeeper 40 Male Human He is an adult human with grey eyes, a dark-brown and grey streaked quiff, a full beard, and light brown skin.
Sadoc Moyer the 2nd Arch-Druid's Apprentice 14 Male Tiefling He is an adolescent tiefling with red eyes, short brown hair, and brick-red skin. He has curved horns.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 98% and 104% of their base value.

Available Price Value Item Rarity Description
2 93 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 200 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 960 gp 960 gp Potion of clairvoyance rare When you drink this potion, you gain the effect of the spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened.
1 280 gp 270 gp Potion of diminution rare When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
2 150 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 52 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 100 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 300 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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