Mantissa Weedgins-Lightman
Female Halfling Housekeeper
She is an adult halfling with hazel eyes, brown and grey streaked hair in a plait, and medium brown skin.
Personality Traits: Unperturbed.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 743 AC (Age 57)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Shireden (immigrated from Ismonworth)
Spouse: Cler Weateepup (Deceased)
Mother: Gerdale Weedgins-Lightman (Deceased)
Father: Fastolpons Weedgins-Lightman (Deceased)
Siblings
- Fastreibs Fairkin-Lightman - age 82 ♂
- Ferumar Lightman - age 80 ♂
- Enkenkenkrur Enxehud Bithira Lightman-Weedbairn - age 75 ♀
- Sagorco Weedgins-Lightman - age 66 ♂
- Foscotar Weedgins-Lightman - age 62 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 12 | 11 | 9 | 11 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Mantissa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Mantissa has advantage on saving throws against being frightened.
- Halfling Nimbleness. Mantissa can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Cler" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Lamp | common | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 1 sp 6 cp | Money Pouch | common | Mantissa's money pouch. It has 21 sp and 6 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Old pipe | common | A filthy old clay pipe. | ||
| 1 | 6 gp | Quartz earrings | common | A pair of electrum earrings, with small quartz stones inset. | |
| 1 | 12 gp 8 sp 5 cp | Quartz necklace | uncommon | A gilded copper necklace, with a large quartz gem hanging from it. |