Abnint
Male Koboldian Housekeeper
He is an adult kobold with yellow eyes and tan scales with orange-brown stripes.
Personality Traits: Tolerant, Tense, Pessimistic.
Alignment: chaotic neutral.
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Hunters
Settlement: Hurkgorham
Spouse: Rogtin Junior
Mother: Korugg
Father: Kunbit (Deceased)
Children
- Kunbit Junior - age 13 ♂
- Agrhglerm - age 11 ♀
- Gornint - age 6 ♀
Siblings
- Yitbet - age 31 ♂
- Martill Junior - age 26 ♂
Half-Siblings (Father's Side)
- Gerherg Junior - age 46 ♀
- Tutkilt - age 42 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 12 | 11 | 10 | 9 | 10 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Abnint has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Abnint has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 1 gp 1 sp 8 cp | Money Pouch | Abnint's money pouch. It has 1 gp and 18 cp in it. | ⅜ lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |