Zulukol Leadhammer

Male Otterfolk Housekeeper

He is an adult otterfolk with black eyes and medium brown fur with dark brown spots.

Personality Traits: Evasive, Upbeat.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Leadhammer's Fresh Butchers

Settlement: Port Heybham

Mother: Cluluru Hardy

Father: Llier Leadhammer

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 7 8 12
-2 +1 -1 -1 +1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Nature +1

Abilities:

  • Hold Breath. Zulukol can hold their breath for up to 30 minutes at a time.
  • Bite. Zulukol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 5 matches.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 5 sp 2 cp Money Pouch Zulukol's money pouch. It has 4 sp and 12 cp in it. ⁵⁄₁₆ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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