Karkill Warner

Female Human Housekeeper

She is an adult human with brown eyes, dark-brown hair in braids, and medium brown skin.

Personality Traits: Serious, Responsible.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: Carson's Butchers

Settlement: Port Croyforth (immigrated from Skelmershaven)

Spouse: Absalom Carson

Mother: Eilinwen Warner (Deceased)

Father: Narini Brightfist (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 11 10 14 11
+2

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "K'ryn's 101 Tales" By Mr. K'ryn

An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story.
5 lbs.
1 5 gp "One enchanting duty" By Bessey Jenks

Not a particularly famous book, yet memorable.
5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Absalom" engraved on the inside.
1 12 gp 9 sp 5 cp Grandiose Quartz necklace A gilded copper necklace, with a string of 10 small quartz gems.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 3 sp 4 cp Money Pouch Karkill's money pouch. It has 21 sp and 24 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
4 Rusty nail A rusty old nail.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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