Isaac Dacer

Male Elven Arch-Druid

He is an adult elf with copper eyes (behind a pair of spectacles), dyed dark-brown hair in a ponytail, a clean shaven face, and medium brown skin.

Personality Traits: Idealistic.

Alignment: neutral.

Born: 496 AC (Age 305)

Orientation: Hetrosexual

Home: Dacer's Arcane Apothecary

Settlement: Rochridge (immigrated from Lainpool)

Spouse: Vannaal Shannon

Mother: Mirana Marsh (Deceased)

Father: Iminin Dacer

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 10 12 7 9
+1 +1 -1

ACHPPassive
Perception
Speed
13 32 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Religion +2, Nature +2

Abilities:

  • Fey Ancestry. Isaac has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Isaac can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Isaac is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp "Another magic duty" common By Fanny Childs

Not a particularly famous book, but entertaining.
5 lbs.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Door Key common The key to Dacer's Arcane Apothecary.
1 2 cp Flask or tankard common 1 lb.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Vannaal" engraved on the inside.
1 10 gp Hide common Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 8 sp 4 cp Money Pouch common Isaac's money pouch. It has 7 sp and 14 cp in it. ⁷⁄₁₆ lb.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 27 gp Topaz earring uncommon A electrum earring, with a small topaz inset.
1 1 gp Totem common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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