Dacer's Arcane Apothecary

79 year old Elf construction, small sized

Location: Rochridge

Owned by: Isaac Dacer

The window frames on this half-timbered cottage has been painted brown. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Celebnde Shannon 16 Female Elf She is an elf child with silver eyes, dark-brown hair in a bun, and light brown skin.
Indoil Dacer Housekeeper 279 Male Elf He is an adult elf with grey eyes, dyed dark-brown hair in a ponytail, a clean shaven face, and light brown skin.
Inuvel Shannon 11 Female Elf She is an elf child with amber eyes, dark-brown hair in a pigtails, and light brown skin.
Isaac Dacer Arch-Druid 305 Male Elf He is an adult elf with copper eyes (behind a pair of spectacles), dyed dark-brown hair in a ponytail, a clean shaven face, and medium brown skin.
Legoor Moonosk Arch-Druid's Apprentice 84 Male Elf He is an adolescent elf with grey eyes, very short dark-brown hair, and light brown skin.
Lindir Dacer 13 Male Elf He is an elf child with grey eyes, short dark-brown hair, and light brown skin.
Maedrafin Eronder Arch-Druid's Apprentice 59 Male Elf He is an adolescent elf with silver eyes, dark-brown hair in braids, and light brown skin.
Nimlothwen Korian Druid 290 Female Elf She is an adult elf with grey eyes, dark-brown hair in a plait, and light brown skin.
Vannaal Shannon Housekeeper 247 Female Elf She is an adult elf with green eyes, long blond hair with a fringe cut, and silvery skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 95% and 115% of their base value.

Available Price Value Item Rarity Description
1 540 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
2 200 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 530 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 280 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
2 53 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 200 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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