Fray Caperon
Male Human Arch-Druid
He is an adult human with one grey eye (his left is covered by an eye-patch), a shaved head, a clean shaven face, and light pink skin.
Personality Traits: Extroverted, Serious.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Caperon's Apothecary
Settlement: Colywood
Spouse: Lulu Caperon
Mother: Augusta Caperon (Deceased)
Father: Reuben Caperon (Deceased)
Children
- Helyas Caperon - age 15 ♂
- Lettice Caperon - age 9 ♀
- Lily Caperon - age 6 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 9 | 10 | 13 | 10 | 10 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 32 | 11 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +4, Arcana +3
Abilities:
- Wild Shape. Fray can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Fray is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Lulu" engraved on the inside. | |
1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
1 | 2 sp 1 cp | Money Pouch | Fray's money pouch. It has 1 sp and 11 cp in it. | ¼ lb. |
1 | Pocket lint | Some pocket lint. | ||
1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |