Celeguil the First

Male Elven Housekeeper

He is an adult elf with amber eyes, a horseshoe of strawberry and grey streaked hair, a clean shaven face, and light brown skin.

Personality Traits: Hilarious, Daring, Pessimistic.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 406 AC (Age 394)

Orientation: Hetrosexual

Home: Angrodor's Furriers

Settlement: Wren Finahor (immigrated from Finduis)

Spouse: Eilinede the First

Mother: Nimrodelel the First

Father: Beleas the Second (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 9 8 9 12
+1 -1 +1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, History +2

Abilities:

  • Fey Ancestry. Celeguil has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Eilinede" engraved on the inside.
1 4 gp Map of the Wren Finahor area A map of the area in and around around the hamlet of Wren Finahor. Includes major streets and a few important dwellings.
1 1 gp 1 sp 9 cp Money Pouch Celeguil's money pouch. It has 11 sp and 9 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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