Aredhwdel Haerl
Female Elven Master Weapon-smith
She is an adult elf with grey eyes, scruffy dyed white hair, and light brown skin.
Personality Traits: Evasive, Tense.
Alignment: neutral.
Born: 378 AC (Age 422)
Orientation: Hetrosexual
Home: Haerl's Local Weaponsmiths
Settlement: Weybthorpe
Spouse: Blanmo Tinhammer (Deceased)
Mother: Serindalril Haerl (Deceased)
Father: Mablunglin Whitetuth (Deceased)
Siblings
- Finduilrda Tarnhen - age 363 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 9 | 10 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 8 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Fey Ancestry. Aredhwdel has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Cave Digger. Aredhwdel adds their proficiency bonus when using a pick, or mason's tools.
Spoken Languages: Common, Elvish, Otterese, Dwarvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Door Key | The key to Haerl's Local Weaponsmiths. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Blanmo" engraved on the inside. | |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 4 gp 2 sp 1 cp | Money Pouch | Aredhwdel's money pouch. It has 3 gp, 11 sp and 11 cp in it. | ½ lb. |
| 1 | 20 gp | Smith's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | Twine | A short length of twine. Just a few foot long. |