Margaret Cooper

Female Human Arch-Druid

She is an adult human with amber eyes, long styled black hair, and medium brown skin.

Personality Traits: Dull.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 776 AC (Age 25)

Orientation: Hetrosexual

Home: Cooper's Apothecary

Settlement: Elicham

Spouse: Roberts Cooper

Mother: Sallie Spear

Father: Joel Spear (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 10 11 14 9 10
+2

ACHPPassive
Perception
Speed
12 32 12 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Greatclub. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +3, Insight +5

Abilities:

  • Wild Shape. Margaret can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Margaret is a spellcaster. Her spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "K'ryn's Return to Fairyland" By Mr. K'ryn

An apocryphal account of Mr. K'ryns adventure back to Fairyland, after being urged by his own fans to find more fairy-tales. The book contains several short stories within the main story.
5 lbs.
1 4 sp Copper tiara A copper tiara.
2 Dice A standard six-sided die.
1 Door Key The key to Cooper's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Roberts" engraved on the inside.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 5 sp 5 cp Money Pouch Margaret's money pouch. It has 1 gp, 3 sp and 25 cp in it. ⅝ lb.
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 13 gp 8 sp Tourmaline copper gorget A heavy gorget made of copper, studded with a small tourmaline.

Download as Fantasy Grounds NPC

Send Feedback