Tinuviir the First
Female Elven Druid
She is an adult elf with hazel eyes, long styled brown and grey streaked hair, and medium brown skin.
Personality Traits: Hilarious, Altruistic, Responsible.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 442 AC (Age 358)
Orientation: Hetrosexual
Home: Maedar's Magical Apothecary
Settlement: Swordrynae
Spouse: Saeroslin the Second
Mother: Elebrde the Second (Deceased)
Father: Legor the First (Deceased)
Children
- Arwena Rindaien the First - age 153 ♀
- Elebrde the Third - age 146 ♀
- Tinulas Angror - age 105 ♀
- Annari - age 3 ♀
- Pengir - age 0 ♂
Siblings
- Nerdanas - age 379 ♀
- Amarhel Hockrit the Second - age 330 ♀
- Duililin the First - age 312 ♂
- Elenwna - age 253 ♀
- Inuvieliel - age 229 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 11 | 10 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 14 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2, Animal Handling +2
Abilities:
- Fey Ancestry. Tinuviir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Tinuviir can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Tinuviir is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Saeroslin" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 2 gp 9 sp | Money Pouch | Tinuviir's money pouch. It has 2 gp, 8 sp and 10 cp in it. | ⅜ lb. |
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | Twine | A short length of twine. Just a few foot long. |