Maedar's Magical Apothecary
799 year old Elf construction, small sized
Location: Swordrynae
Owned by: Maedar the Second
A historic 1st Century log cabin. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amarianis the Second | Housekeeper | 417 | Female | Elf | She is an adult elf with hazel eyes, long flowing brown hair, and medium brown skin. |
Annari | 3 | Female | Elf | She is an elf child with grey eyes, long curly auburn hair, and light brown skin. | |
Aredhri the Second | Housekeeper | 272 | Female | Elf | She is an adult elf with grey eyes, long tied back auburn hair, and golden skin. |
Daerny | 8 | Male | Elf | He is an elf child with brown eyes, short dark-brown hair, and medium brown skin. | |
Elebrde the Third | Housekeeper | 146 | Female | Elf | She is an adult elf with grey eyes, scruffy auburn and grey streaked hair, and light brown skin. |
Enerdhin the First | Druid | 158 | Male | Elf | He is an adult elf with grey eyes, balding red hair, a clean shaven face, and golden skin. |
Maedar the Second | Arch-Druid | 536 | Male | Elf | He is an adult elf with grey eyes, a auburn quiff, and light brown skin. |
Nerdaan the Second | Housekeeper | 475 | Female | Elf | She is an adult elf with amber eyes, strawberry and grey streaked hair in a ponytail, and golden skin. |
Nimlotas | Arch-Druid's Apprentice | 45 | Female | Elf | She is an adolescent elf with silver eyes, very short light-brown hair, and light pink skin. |
Orophoth Tinhammer | Druid | 275 | Male | Elf | He is an adult elf with grey eyes, short curly dyed white hair, a clean shaven face, and golden skin. |
Pengir | 0 | Male | Elf | He is an infant elf with grey eyes, a bald head, and light brown skin. | |
Saeroslin the Second | Druid | 313 | Male | Elf | He is an adult elf with grey eyes, short curly auburn hair, a clean shaven face, and light brown skin. |
Tinuviir the First | Druid | 358 | Female | Elf | She is an adult elf with hazel eyes, long styled brown and grey streaked hair, and medium brown skin. |
Family Tree
- Maedar the Second (♂/536) + Nerdaan the Second (♀/475/Maedar's wife)
- Saeroslin the Second (♂/313/Maedar's son) + Tinuviir the First (♀/358/Maedar's daughter in-law)
- Elebrde the Third (♀/146/Maedar's granddaughter) + Enerdhin the First (♂/158/Maedar's grandson in-law)
- Daerny (♂/8/Maedar's great-grand-child)
- Annari (♀/3/Maedar's granddaughter)
- Pengir (♂/0/Maedar's grandson)
- Aredhri the Second (♀/272/Maedar's step-daughter)
- Amarianis the Second (♀/417/Maedar's sister)
- Orophoth Tinhammer (♂/275/Maedar's nephew)
Items for sale
At this location, items are priced between 90% and 97% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 180 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
2 | 46 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 90 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 270 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |