Morris Gentry

Male Human

He is an elderly human with hazel eyes, balding white hair, stubble, and black skin.

Personality Traits: Daring, Evasive.

Alignment: lawful good.

He is a follower of Caspio. (CG)

Born: 742 AC (Age 58)

Orientation: Hetrosexual

Home: Gentry's Furriers

Settlement: Woodbcliffe

Spouse: Gonilda Gentry

Mother: Cora Dow-Hollis (Deceased)

Father: Walkelinus Gentry (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 13 10 12 9
+1 +1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2

Abilities:

  • Wise Experience. Once per day, Morris can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Gonilda" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 sp Mistars (Gaming set) A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
1 1 gp 5 sp 4 cp Money Pouch Morris' money pouch. It has 13 sp and 24 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
4 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

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