Delo Theenapup
Male Otterfolk Veteran Adventurer
He is an adult otterfolk with black eyes and grey fur with white streaks.
Personality Traits: Responsible, Shy, Serious.
Alignment: neutral.
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Rackden
Mother: Theena Fleeppup (Deceased)
Father: Pululo (Deceased)
Siblings
- Fleep Theenapup - age 41 ♀
- Rhulureep Theenapup - age 38 ♂
- Whietee Theenapup - age 38 ♀
- Heena Theenapup - age 35 ♀
- Hoorup Theenapup - age 35 ♂
- Lloon Theenapup - age 30 ♀
- Cheelo Theenapup - age 28 ♂
- Clulumeep Theenapup - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 12 | 10 | 7 | 10 | 11 |
| +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d12 slashing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Athletics +5, Animal Handling +2, History +3
Abilities:
- Hold Breath. Delo can hold their breath for up to 30 minutes at a time.
- Bite. Delo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+2.
- Action Surge. Once per day, Delo can take an additional action on their turn.
- Multiattack. Delo attacks twice.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 30 gp | Greataxe | A Martial Melee weapon. 1d12 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 7 lbs. |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 2 gp 8 sp 2 cp | Money Pouch | Delo's money pouch. It has 2 gp, 7 sp and 12 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |