Pervisa Barrett
Female Halfling Housekeeper
She is an adult halfling with amber eyes, dyed auburn hair in a ponytail, and light pink skin.
Personality Traits: Personable, Unperturbed, Downbeat.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Anthi-Barrett's Best Furriers
Settlement: Bungton
Mother: Pervine Barrett
Father: Wiliberuc Barrett (Deceased)
Siblings
- Griff Anthi-Barrett - age 48 ♂
- Fredic Barrett - age 41 ♂
- Priscra Corey - age 37 ♀
- Hildigar Chambers-Barrett - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 11 | 8 | 11 | 11 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 9 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +1
Abilities:
- Lucky. When Pervisa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pervisa has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pervisa can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | Child's drawing | A child's drawing of a frog. | ||
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 10 gp | Electrum tiara | A electrum tiara. | |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 2 sp 6 cp | Money Pouch | Pervisa's money pouch. It has 1 sp and 16 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 4 cp | Pipe | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 13 gp 2 sp | Tourmaline necklace | A silver necklace, with a small tourmaline gem hanging from it. |