Regildlot Morgan
Female Halfling Arch-Druid's Apprentice
She is an adolescent halfling with grey eyes, red hair in a ponytail, and light pink skin.
Personality Traits: Greedy, Unperturbed, Responsible.
Alignment: neutral good.
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Gregg-Morgan's Apothecary
Settlement: Port Rollham
Mother: Hicane Morgan
Father: Merigar Morgan
Siblings
- Grimaose Morgan - age 14 ♀
- Primuula Morgan - age 11 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 10 | 10 | 12 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2, Medicine +2
Abilities:
- Lucky. When Regildlot rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Regildlot has advantage on saving throws against being frightened.
- Halfling Nimbleness. Regildlot can move through the space of any creature that is of a size larger than small.
- Wild Shape. Regildlot can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Regildlot is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 gp | A solid gold arm ring | A chorded gold band, worn around the upper arm. | |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Fresh fish | A fresh fish. | ||
| 1 | 6 gp | Gold necklace | A plain gold necklace. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 1 sp | Money Pouch | Regildlot's money pouch. It has 1 gp and 10 cp in it. | ¼ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |