Everard Howard

Male Human Arch-Druid's Apprentice

He is an adolescent human with brown eyes, short dyed strawberry hair in a side parting, and medium brown skin.

Personality Traits: Reckless, Kind, Shy.

Alignment: neutral.

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Beasley's Occult Apothecary

Settlement: Tilworth

Mother: Cecilia Howard

Father: Donald Howard

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 13 12 10 9
-2 +1 +1

ACHPPassive
Perception
Speed
12 18 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Nature +2

Abilities:

  • Wild Shape. Everard can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Everard is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp 4 sp 3 cp Money Pouch Everard's money pouch. It has 2 gp, 2 sp and 23 cp in it. ½ lb.
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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