Jasmny Sackgirdle
Female Halfling Housekeeper
She is an adult halfling with amber eyes, strawberry hair in a ponytail, and olive skin.
Personality Traits: Responsible.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Isengville
Mother: Maldaha Sackgirdle
Father: Cotmanrt Sackgirdle
Siblings
- Camelna Bronzetongs - age 32 ♀
- Hendaar Whitman-Sackgirdle - age 28 ♂
- Agolng Sackgirdle - age 14 ♂
- Pervca Sackgirdle - age 13 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 14 | 13 | 10 | 9 |
| -2 | +1 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +3
Abilities:
- Lucky. When Jasmny rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jasmny has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jasmny can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | Handkerchief | A small square of cloth with Jasmny stitched in one corner. | ||
| 1 | 4 gp | Map of the Isengville area | A map of the area in and around around the hamlet of Isengville. Includes major streets and a few important dwellings. | |
| 1 | 2 gp 1 sp 5 cp | Money Pouch | Jasmny's money pouch. It has 2 gp and 15 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |