Rupert Pace the 2nd
Male Human Arch-Druid's Apprentice
He is an adolescent human with brown eyes, a shaved head, and medium brown skin.
Personality Traits: Reckless, Downbeat, Personable.
Alignment: neutral.
Born: 788 AC (Age 12)
Orientation: Bisexual
Home: Pace's Apothecary
Settlement: Rickmanscliffe
Mother: Agnes Pace
Father: Timothy Pace
Siblings
- Monica Harding - age 25 ♀
- Lagot Pace - age 22 ♂
- Katie Pace - age 20 ♀
- Elsie Pace - age 17 ♀
- Cristiana Pace - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 10 | 12 | 12 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +3, Medicine +3
Abilities:
- Wild Shape. Rupert can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Rupert is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 2 sp | Greatclub | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 4 cp | Money Pouch | Rupert's money pouch. It has 4 cp in it. | ¹⁄₁₆ lb. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |