Bellissatha Chapman-Avery

Female Halfling Noble

She is an adult halfling with one brown eye (her right is covered by an eye-patch), long styled black hair, and medium brown skin.

Personality Traits: Daring, Kind.

Alignment: lawful good.

She is a follower of Caspio. (CG)

Born: 762 AC (Age 38)

Orientation: Hetrosexual

Home: Avery's Manor

Settlement: Amarashire Beacon

Mother: Amirarl Chapman-Avery

Father: Ferdinbo Chapman-Avery

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 11 8 10 9
+1 -1

ACHPPassive
Perception
Speed
11 6 9 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Bellissatha rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bellissatha has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bellissatha can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 65 gp A solid platinum neck ring common A chorded platinum band, with a loop clasp, worn around the neck.
1 Negotiable Fleek's disappearing book of quiet tickets uncommon A small leather bound booklet contains 10 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the tickets goes missing the next time it is stowed away.
1 Handkerchief common A small square of cloth with Bellissatha stitched in one corner.
1 20 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 80 gp Large platinum ear hoops common A pair of large platinum hoop earrings.
1 180 gp Long-wind drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power.
1 19 gp 2 sp 6 cp Money Pouch common Bellissatha's money pouch. It has 18 gp, 12 sp and 6 cp in it. ¾ lb.
1 115 gp 7 sp Pair of Quartz encrusted shoulder clasps uncommon An pair of elaborate silver shoulder clasps, with 9 large quartz stones between them.

Download as Fantasy Grounds NPC

Send Feedback