Sheyetu

Female Otterfolk Druid

She is an adult otterfolk with black eyes and medium brown fur with light brown spots.

Personality Traits: Kind.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Whululee's Apothecary

Settlement: Winsden

Mother: Heru (Deceased)

Father: Hookol (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 11 10 13
-2 +1 +1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Greatclub. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +2, Perception +2

Abilities:

  • Hold Breath. Sheyetu can hold their breath for up to 30 minutes at a time.
  • Bite. Sheyetu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Sheyetu can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sheyetu is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "One uneven day" By Alan Tovy

Not a particularly famous book, but a good read.
5 lbs.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 cp Money Pouch Sheyetu's money pouch. It has 4 cp in it. ¹⁄₁₆ lb.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

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