Daisna Russell
Female Human Noble
She is an adult human with hazel eyes, short curly dyed strawberry hair, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Russell's Manor
Settlement: Ambleheath (immigrated from Olphby)
Spouse: Hector Russell
Mother: Jemirabll Buttonpen-Gothant
Father: Alcocca Buttonpen-Gothant
Children
- Griffith Russell the 2nd - age 4 ♂
Siblings
- Donnha Jennings - age 43 ♀
- Gerdaia Buttonpen-Gothant - age 31 ♀
- Lalia Buttonpen-Gothant - age 24 ♀
- Hendaar - age 18 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 10 | 11 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 80 gp 7 sp 5 cp | Engraved Jade-studded ring | uncommon | A gold ring, with 3 medium jade stones inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Hector" engraved on the inside. | |
| 1 | Handkerchief | common | A small square of cloth with Daisna stitched in one corner. | ||
| 1 | 14 gp 2 sp 6 cp | Money Pouch | common | Daisna's money pouch. It has 13 gp, 10 sp and 26 cp in it. | 1 lb. |
| 1 | 138 gp 1 sp 4 cp | Pair of Quartz encrusted shoulder clasps | uncommon | An pair of elaborate copper shoulder clasps, with 11 large quartz stones between them. | |
| 1 | 50 gp 1 sp 4 cp | Quartz earrings | uncommon | A pair of copper earrings, with very large quartz stones inset. | |
| 1 | 87 gp 5 sp | Splendid Quartz necklace | common | A platinum necklace, with 6 small quartz gems hanging from it. | |
| 1 | 140 gp | Wind-up encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |