Laliama Buttonhanger
Female Halfling Housekeeper
She is an adult halfling with amber eyes, dyed black hair in a ponytail, and medium brown skin.
Personality Traits: Responsible, Serious, Upbeat.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 736 AC (Age 64)
Orientation: Hetrosexual
Home: Orchard
Settlement: Lisimshire
Spouse: Nodago Buttonhanger
Mother: Tanthava Digglepen
Father: Hobsonngo Digglepen (Deceased)
Children
- Tanthava Hogfield - age 27 ♀
- Carara Buttonhanger - age 24 ♀
- Adas Buttonhanger - age 15 ♂
Siblings
- Robiniama Digglepen-Muggardner - age 82 ♀
- Tolmgo Greenworthy-Digglepen - age 79 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 11 | 11 | 9 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Laliama rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Laliama has advantage on saving throws against being frightened.
- Halfling Nimbleness. Laliama can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 2 cp | Broom | A well used broom. Both the head and the handle have been replaced multiple times. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nodago" engraved on the inside. | |
| 1 | 3 sp 2 cp | Money Pouch | Laliama's money pouch. It has 1 sp and 22 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 1 | 1 cp | Whetstone | 1 lb. |