Constable Rielin the First
Female Elven Watchwoman
She is an adult elf with blue eyes, long blond hair tied back in a knot, and grey skin.
Personality Traits: Daring, Jovial.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 571 AC (Age 229)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Bel-Nellaod (immigrated from Sev Beritar)
Spouse: Orophir the Second
Mother: Eledhri the First
Father: Nellarod the First
Children
- Oronth the Third - age 0 ♂
Siblings
- Yavada the Second - age 345 ♀
- Turgoorn the Second - age 293 ♂
- Eleboir the First - age 240 ♂
- Elegoer the First - age 171 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 8 | 11 | 11 | 9 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 27 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Truncheon. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +2, Insight +2
Abilities:
- Fey Ancestry. Rielin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 3 sp 6 cp | Elaborate Amethyst broach | common | An elaborate copper broach, with a 2 small amethyst gems inset. | |
| 1 | 25 gp 5 sp 3 cp | Engraved Quartz ring | uncommon | A silver ring, with 1 very large a quartz stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Orophir" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Hunting trap | common | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | Pouch of rosemary | common | A small pouch containing dried rosemary. It has lost its potency. | ||
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 sp 5 cp | Truncheon | common | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 4 sp | Watchman's Badge | common |
Inscribed on the small bronze shield: Bel-Nellaod Watch, Constable Rielin the First, No. 70 |