Lemmakirim the Second
Male Elven Housekeeper
He is an adult elf with grey eyes, very short brown hair, a clean shaven face, and light brown skin.
Personality Traits: Optimistic.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 388 AC (Age 412)
Orientation: Hetrosexual
Home: Lionbor's Manor
Settlement: Sev Beritar
Spouse: Amaredir the First
Mother: Indulas the Second
Father: Lionbor the First
Children
- Eilinelin the First - age 186 ♀
- Lionbor the Second - age 167 ♂
- Mahtath the First - age 153 ♂
- Finddel the Second - age 67 ♀
Siblings
- Elwioth - age 399 ♀
- Glorfil - age 391 ♂
- Celeoth the First - age 379 ♀
- Urwean - age 295 ♀
- Celebrim - age 202 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 12 | 11 | 13 | 11 |
| +1 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Lemmakirim has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Amaredir" engraved on the inside. | |
| 1 | 8 sp 8 cp | Money Pouch | Lemmakirim's money pouch. It has 6 sp and 28 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |