Nimrda the First
Female Elven Housekeeper
She is an adult elf with grey eyes, long curly dyed red hair, and light brown skin.
Personality Traits: Altruistic, Jumpy.
Alignment: neutral.
Born: 282 AC (Age 518)
Orientation: Hetrosexual
Home: Quenon's Tailors
Settlement: Sev Beritar
Spouse: Quenon the Second
Mother: Yavanda (Deceased)
Father: Tatirn the First (Deceased)
Children
- Daeril the Second - age 392 ♂
- Galadrim the First - age 315 ♂
- Ellaor - age 296 ♂
- Nellarod the First - age 234 ♂
- Yavanda the Second - age 175 ♀
- Amarielin the First - age 162 ♀
Siblings
- Emellas the First - age 531 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 11 | 11 | 8 | 10 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Nimrda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "Our lazy feeling" (Dog-eared) |
By Primrosll Vaughan-Flowers Not a particularly famous book, but entertaining none the less. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 6 gp | "The Magic of Herbs: Healing Made Easy" |
By Doe Green A book of traditional healing and treatments. Mostly incorrect. |
5 lbs. |
| 1 | 5 gp | "Their right moon" |
By Dorothea Hastings Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Quenon" engraved on the inside. | |
| 1 | 25 gp | Hourglass | 1 lb. | |
| 1 | 1 sp 4 cp | Money Pouch | Nimrda's money pouch. It has 14 cp in it. | ¼ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 2 cp | Soap |