Lester Piper
Male Human Housekeeper
He is an adult human with grey eyes, a bald head, a full beard, and light pink skin.
Personality Traits: Impatient, Shy, Daring.
Alignment: lawful neutral.
He is a follower of Solina. (LG)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: Piper's Emporium
Settlement: Worsbourne
Spouse: Mable Piper
Mother: Jean Piper
Father: Theobald Piper
Siblings
- Jenny Piper - age 17 ♀
- Lulu Piper - age 14 ♀
- Bernard Piper - age 11 ♂
- Geoffrey Piper - age 9 ♂
- Helyas Piper - age 6 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 11 | 11 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 12 gp 7 sp 7 cp | Engraved Amethyst ring | A gilded copper ring, with 1 small a amethyst stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Mable" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 1 gp 1 sp 2 cp | Money Pouch | Lester's money pouch. It has 9 sp and 22 cp in it. | ⅝ lb. |